Blender
The course typically covers everything from basic interface navigation to advanced modeling, texturing, lighting, animation, and rendering techniques. It also includes sculpting for organic shapes, rigging for character animation, and applying special effects like particle systems and physics.
Students learn how to use Blender's powerful tools to model objects, create realistic textures, add dynamic lighting, animate characters, and render high-quality scenes. With hands-on projects, students gain practical experience, making the course ideal for aspiring 3D artists, animators, game developers, or anyone looking to explore 3D design.
Private Course
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| Responsible | Basma Mohamed Shaaban Elsayed |
|---|---|
| Last Update | 03/18/2025 |
| Completion Time | 4 hours |
| Members | 13 |
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Chapter 1: Blender Basics2Lessons · 40 min
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1.1 Book
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1.2 Lesson 1: Blender Basics
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Chapter 2: Modeling Techniques2Lessons · 10 min
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2.1 Book
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2.2 Lesson 1: Modeling Techniques
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Chapter 3: Sculpting2Lessons · 15 min
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3.1 Book
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3.2 Lesson 1: Sculpting
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Chapter 4: Materials and Texturing2Lessons · 25 min
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4.1 Book
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4.2 Lesson 1: Materials and Texturing
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Chapter 5: Lighting and Rendering2Lessons · 27 min
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5.1 Book
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5.2 Lesson 1: Lighting and Rendering
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Chapter 6: Animation Basics2Lessons · 31 min
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6.1 Book
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6.2 Lesson 1: Animation Basics
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Chapter 7: Rigging and Character Animation2Lessons · 15 min
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7.1 Book
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7.2 Lesson 1: Rigging and Character Animation
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Chapter 8: Particles and Physics3Lessons · 1 hr 7 min
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8.1 Book
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8.2 Lesson 1: Physics
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8.3 Lesson 2: Particles
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Chapter 9: Converting 2d image to 3d object2Lessons · 10 min
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9.1 Book
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9.2 Lesson 1: Converting 2d image to 3d object
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